3DS Max Architecture Interior Designing

Zabeel International Institute of Management & Technology

  • Ratings
  • 4.0
  •  Last updated 1 year ago

AED 3,000

Duration: Upto 19 Hours
Location: United Arab Emirates
Delivery: Onsite course

Module 1 –  Introduction to Autodesk 3ds Max Design
Section 1: Overview
Visualization Workflow.
Section 2: The Autodesk 3ds Max Design Interface
Menus and Toolbar.
Status Bar.
The Command Panel.
Setting the Project Folder and Configuring User Paths.
Viewport Configuration and Navigation.
Object Selection.
Units Setup
Section 3: Basic Functions
Modelling with Primitives.
Applying Transforms.
Reference Coordinate Systems and Transform Centres.
Cloning and Grouping.
Box Modelling (Optional).
Statistics in Viewport.
Customizing the User Interface

Module 2: Starting a Visualization Project
Section 1: Starting From AutoCAD
DWG Linking & Importing
Layer and Object Properties
3D Modelling from 2D Drawings
Using Snaps for Precision
Section 2: Modelling Configuration
Model and Primitives Modifiers (Taper, Twist …etc.)
Modifiers Gizmo & Transforming
Section 3: 3D Modelling from 2D Objects
Model and Primitives Modifiers (Taper, Twist …etc.)
Drawing 2D Lines
Spline Modifiers
The Extrude Modifier
Compound Objects

Module 3: Materials
Section 1: Introduction to Materials
How Materials Work
Understanding Maps and Materials
Materials and Material Libraries
Managing Materials
Section 2: Material Types and Parameters
Standard Materials
Architectural Materials (Optional)
Multi/Sub-Object Materials
Opacity, Bump, and Reflection Mapping
mental ray Shaders and Materials
V-Ray Materials (Optional)
Section 3: Mapping Coordinates and Scale
Mapping Coordinates
Mapping Scale

Module 4: Introduction to 3ds Max Design Lighting
Section 1: Autodesk 3ds Max Design Lighting Overview
Local vs. Global Illumination on viewport
Choosing a Lighting Strategy
Section 2: Standard Lighting
Fundamentals of Standard Lighting
Types of Standard Lights
Shadow Types
Photometric Light Objects
Daylight Lighting
V-Ray Lighting (Optional)
Section 1: Staring Developing Project (Optional)
Selecting Project to Develop
Ask Struggled questions

Module 5: Rendering and Animation
Section 1: Rendering
Iterative Rendering
Single vs. Double-Sided Rendering
Camera Parameters
Background Images
The Print Size Wizard
Selected Rendering Options
Rendering Presets
Section 2: Animation (Optional)
Animation Controls
Walkthrough Animation
Animation Output
Section 2: Project Finalizing (Optional)
Updating Developed Project
Answer final questions
Give final Library

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