Autodesk Maya Diploma

CLS Learning Solutions

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  • 4.0
  •  Last updated 2 years ago

AED 5,500

Duration: 80 Hours
Location: Egypt
Delivery: Onsite course


The interface
Working in view panel
The main Maya window
Customizing the interface
Quick start with Maya:

Maya project structure.
Create primitive objects.
Move objects  in 3d space.
Use the Maya view tools
Chang display of your objects
Name your objects.
Save your scene
Groups and parent
Script editor
Introduction about modeling:

Understand topology.
Modeling concept
Selection kind
Polygon and nurbs  modeling: 

understanding basics anatomy ferns the head and body 
How to view polygon component.
How to edit a simple polygon models.
Understanding several   polygon tools.
Understanding smooth proxy mood.
How to smooth  the model.
Shading and texturing 
Under standing Maya connections.
Thy hyper shade.
Building simple shading network.
Under standing shedders attributes.
Basic material physics.
Polygon UV and texturing:

Basic for texturing polygon surface.
Project us
 Organize UV, in the UV texture editor.
Exports UV snap shot to photo shop.
Painting the color map, bump map  in Photoshop.
Assign the maps in Maya.
Autodesk mudbox
Sculpting  Techniques
Texturing with mudbox
Extracting color maps and normal map
Integration between maya and mudbox

Explorer the different types of  light in Maya
Understanding lighting
The difference between lighting in 3d and real life and how to take it in the 3d.
Shadow types.
Lighting and shadow tricks.
Lighting scene with maya software render
Raytracing in maya software

render techniques:

Render  with Arnold
Understanding photos behavior
Understanding and explorer Arnold nodes
Raytraceing in Arnold
Render pases
Composting with aftereffects

Set key frame.
Use graph editor.
Change the infinity of an animation.
Use the time slider.
Add custom attributes.
Use set driven keys . {Driver and driven}.
Character setup and animation:
How to use joint tool.
Create character selector
Set the controllers
Use ik handle  {inverse kina mastics}
Knowing the ik, fk technique
Finishing the holl rig for the character
Walk cycle
Facial expression:

Knowing the basic expression
Understanding deformers
Facial expression with blend shape
Piant effects: 
Explorer the powerful of paint effects in Maya and the different brushes and library.
Paint on carves
Paint on 3d mode
Covering the huge attributes of each brush and feels its power.
Animating the brushes
Convert paint effects to polygon

Maya dynamics:

Understanding dynamics attributes
Add live effects to an object
Control the partials behavior
Intense and making crowds
Add fields
Particals rendering
Rigid body animation:

Create passive rigid body
Create an active rigid body
Add hilts to rigged body
Simulate your  dynamics
Soft body:

The different type of soft bodies.
How to control different parts in the same soft body object
Controlling the partial eight


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